Language barriers between architects and builders can cause major problems and bring projects to a standstill. It is not just a matter of translating a sentence from one language to another, but also of ensuring that the idea of the client matches yours.
The planning and construction process of a building can be challenging, demanding and complicated. Using 3D rendering to develop your ideas offers many advantages and ensures that you and your customer are in agreement. You need to create a photorealistic design with perfect details, you can use 3D renderings and software to visualize your design before the construction process starts.
In every project there are a multitude of problems that architects have to solve. It is important that all parties focus on the most important and essential issues and not get stuck in the myriad technical solutions that require special technical expertise.
Planning a building or structure can take many years, especially if it is stuck in the urban planning process. The renovation of an existing room becomes complicated if the client remains in operation during the construction period. Addressing all these phases and problems during construction can be more costly than identifying and solving them before construction.
For various reasons, it can be a challenge for architects to bring their creations to life. Many builders tend to hire architects to challenge the design and leave the project unfinished. Technological advances caused by more complex buildings can lead to increased liability and legal aggression, leading architects to hand over parts of the design process to experts in their field and thus eliminate the architect’s responsibility and profit.
Our modern image based culture has transformed the process of architectural design into creation of beautiful objects. Investing time and effort in creating a 3D representation of your design can be your most important selling point as an architect.
For architects to grow, they must avoid copying the same designs over and over again. When new design possibilities arise, architects have to re-evaluate their previous standards and preconceived ideas. The danger that beautiful objects arise from an architect’s work and that demands are placed on the design itself is that the result is an open design process.
Design begins with a phase of analysis and an effort to understand, identify and categorize the existing situation. This means communicating the current conditions and possible solutions.
What follows is a short description of five problem areas that deserve a prominent position in contemporary architectural history. The discussion will focus on the nature of architectural problems and the main differences between them and other types of design problems. The first part attempts to create a framework for the factors influencing the phases of problem solving in the architectural design process.
In short, architectural history should raise our awareness about how the built environment not only reflects but also influences the behavior of society and public spaces. Romantic glorifications and aestheticizations of the past, for example, do not help us to understand the connections between forms, functions, social ideas and political circumstances. One can imagine analogies between the components of design and the appreciation of architecture.
The design problem in the field of architecture is not formulated in such a way that you find a better solution through real or false tests, trial and error, possibilities for solutions that arise from other problems, but due to the design problem and its uniqueness, it is always there for you to find the better solution, the process is infinite, the designer / architect is right or wrong, responsible for his design, and the way in which the problem can be solved depends on the expertise of the designer, the worldview and the impact on the built environment. In summary, architectural problems have more than one possible solution, and the solution needs to be redesigned to achieve better results. Taming the problem is based on process, clarity and a structured solution.
Construction problems are designed in such a way that clarity comes into the design. Messy problems lead to poor design and architecture, as small elements offer no added value for design abstractions.
In order to stay focused and ensure a good overall result, architects naturally have to rely on the expertise of designers, but not all. Depending on how few clientele are there, architects lose control of the design process in order to lose control over engineers, contractors, and other parties who design the construction process. It must apply better techniques and an understanding of the structure of the problem and the design solution.
The industry has its fair share of inefficiencies that stifle production. For some time now, I have not only identified problems, but also offered solutions. Matthew Rosenberg, founder of M-RAD Architecture & Design, identified eight major inefficiencies in the world of architecture and design and the solutions to them for the architecture design industry.
The combination of these ideas and problem solving with a wealth of experience has led to design solutions that were impossible in the past, such as efficient transport and communication systems. Specific context parameters have been coded in building programming and design, and architecture has created a way to manage and merge individual ideas into parametric buildings.
The volatility of requirements can cause problems in the design phase of the architecture. Freezing and defining requirements at the design stage will reduce the problems associated with the volatility of requirements. We can use iterative methods that can be used to reduce the problem in the later stages and in the early stages to measure the performance of the system design.
If we follow these proposals, we can reduce the problems associated with the various phases of architectural design. Another possibility is to highlight the issues related to the activities in the architectural design phase.
The second step of the design thought process is the step where you get a clear idea of the problem you are trying to solve for the user. This step is referred to as the decisive phase.